You open the course and it knows where you stopped
This is the home page of a reader called Dana. One button takes her back to the exact spot. Tap Continue to see where it opens.
Welcome back, Dana.
You stopped midway through Day 3.
Phase 2 · The MeterDay 3: Caps before keys, then your first dollarNext up: Open the metered account and cap it
2 of 72 days done11 phases
Your Coach
You are not meant to understand every word before you do it. The Coach knows the page you're on at all times; on the build days it walks you through the work one step at a time, and any time you're stuck, tell it what broke.
“my script says authentication_error”
Mary Jane's Flowers is set up and waiting
The practice shop you'll sort, price and automate. Six unsorted files in her inbox, a month of messy expenses, one week of orders.
Your place is saved to your account, so it opens on the same line on any device.
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The whole road · 11 phases, 72 days
Tap a phase to see what it is. These are the real phase names and day numbers of the course.
One product, three parts
The Blueprint is the book. It tells you what to build, day by day, and checks your work at the checkpoints.
The Coach walks the road beside you. Ask it where you are, what's next or why something didn't work.
The Companion Skills Guide is the depth behind each skill, and where to learn it.
After the path
The Reference & Toolkit
The Ownership Track
After the Book: The Operator's Practice
The Companion Skills Guide
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One real page of the book
This is Day 3, in Phase 2. The text is copied from the course and trimmed to a few lines. Every day opens the same way: time, cost, what you need, one new idea. Then numbered steps.
Phase 2 · The Meter · Day 3
DAY 3: CAPS BEFORE KEYS — THEN YOUR FIRST DOLLAR
WHAT YOU'RE ABOUT TO DO — DAY 3
Open the metered account and cap it. Then spend a few cents on purpose and read the meter.
Time: one sitting
Cost: about $5 of prepaid credits, loaded once, behind a cap you set first
You'll need: a payment card, and your account from Day 1
One new idea: caps before keys — the spending limit exists before the thing that can spend.
Step 1: Open the metered account and CAP IT
Set a hard monthly cap now. Pick a number that would never hurt you — $10–15 is plenty for everything through Phase 6. […] Type it in and save.
What you just did: told the platform to stop the meter at that number for the month. […] This is the single most protective click in the entire book, and you made it before a key exists. That's caps before keys.
Source: the course, Day 3, Step 1 (trimmed; […] marks a cut).
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The coach gives you one step at a time
Dana is on Day 3 and asks for her next step. Tap the buttons to play her side. This exchange is simulated; it follows the coach's real rules.
Coach conversation (simulated)
The rules the coach lives by
It always knows where you are and says so in one line.
It gives one step, with what you'll see. It does not hand over the whole day.
It waits for your result before the next step.
When you're stuck, it says what is done so far and points at your screen, not at the book's words.
If your screen and the book disagree, your screen wins.
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How the reader finishes
Each day done fills the road. The reader always sees what is next, and the last phase ends with a real person using what they built. Tap the buttons to move Dana along.
Checkpoints
At the end of a phase the coach can run the checkpoint, question by question. A no points to the day that fixes it.
The weekly check-in
Every seven days there is a short TEST. It is graded on real evidence, it names exactly which day to revisit, and it never locks anything.
Tip: the left and right arrow keys also move between steps.
What is real, what is simulated
Real: the course text, the phase and day names, and the rules the coach follows, copied from the live course. Simulated in this demo: the reader (Dana, a made-up person), her progress and the coach exchange, which is written from the coach's real rules and tone. Demo with simulated data; names are fictional.